![]() Gaze: targets the hero with their seen token. ![]() Won’t evolve to 3 instantly in the first two rounds. ![]() The evolution isn’t random and is based on factors that I don’t know, but I do know it will tend to happen more later in the fight, so that you can’t stall forever. Applies a special seen token on hit and 1 stress, and evolves the eye to stage 2 or 3 (sometimes). Observe: Targets mirrored rank, ignoring stealth and taunt. When they all reach Stage 3, they disappear and the Focused Fault spawns in and attacks immediately. Higher stage eyeballs revert one stage when killed, rather than dying. They respawn at their first stage at the start of every round if killed. They have 6 HP each and 8 speed, and they all start with Dodge. I’ve fought it once so far and the new strategies provided do seem to work well. Darkest Dungeon 2 Act 3 Boss Guide – Has been changed a lot.
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